go into Class8.java, and add this with your other item codes.
CODE
if(i == 16500)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.aString170 = "Dragon claws";
class8.aByteArray178 = "A set of fighting claws.".getBytes();
class8.anInt174 = 13699;
class8.anInt181 = 630;
class8.anInt190 = 268;
class8.anInt198 = 1340;
class8.anInt204 = 0;
class8.anInt169 = -7;
class8.anInt194 = -13;
class8.anInt165 = 13698;
class8.anInt200 = 13698;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
Now, go into your client.java, and search for
CODE
4587
Keep searching untill you find something like this...
CODE
if (playerEquipment[playerWeapon] == 4587) // d scim
{
return 427;
}
When you find it, above it add
CODE
if (playerEquipment[playerWeapon] == 16500) // D claw
{
return 451;
}
Next, go into your item.cfg files, and add the Item "16500" in there, and change the items stats to what you want.